Adding basic features... Grid Inventory, Holders, Draggable System, Right Click Options, On Hover Insert and Input System
Adds core features to the Ultimate Grid Inventory, including a customizable grid system, draggable items, right-click options, and container holders, along with basic visual assets and UI elements for easy customization.
Content
Note:
- A good understanding of C# will help you use the project in a more effective manner, but it is not a requirement.
- This asset will be upgraded... So expect improvements from time to time
📚 Overview
It includes some basic/useful scripts that make inventory works pretty well. Unique and customizable tiled inventory with default tile images.
🎨 Visuals & Art
- Basic Tile art
- Basic Items/Containers Art
🖥️ UI Icons & HUD
- Items Art
- Container Open Window
- Inspect Window
- Right Click UI
- And more...
🕹️ Functionality
🎒 Grid Inventory
A system that allows for devs to create their own grid inventory and set that item as a Container where the player can hold.
🔦 Holders
Holders where the player can equip a container as a backpack equip...
🔧 Draggable System
Draggable System or Clicky System in order to move items in the inventory...
You can should between hold to drag the item or just click once to drag.
👆 Right Click Options
Quick actions in the right click
Features:
- Equip
- Open
- Inspect
- Discard
- And easy to implement more!
⌨️ Input System
Better with New Input System! This asset was created in old input system but it was thought to easy change to other input system.
More are coming! (We are working on improve this documentation as well create more features to Ultimate Grid Inventory
)