Introducing

Ultimate Grid Inventory

A powerful and flexible inventory system for Unity, designed to fit the needs of any game genre.

M4A1 Attached30/30
Concrete Brick
Magazine37/50
Generator325/500
Sight
MP5 Basic15/20
M4 Stock
Key Features

Functionalities

Discover the powerful tools and features that make the Ultimate Grid Inventory an essential system for any game developer.

Customizable Grid Inventory. Create and manage your own grid-based inventory system. Design containers that hold and organize items exactly as you envision.

Equippable Holders. Allow players to equip containers like backpacks seamlessly. Easily manage items on the go with this intuitive system.

Flexible Drag-and-Drop System. Choose between a draggable system or a click-to-drag option for moving items in the inventory.

Right-Click Quick Actions. Interact with items quicker then ever with actions. Easily expand the options with scriptable objects for even more functionality.

Intuitive On-Hover Insert. Drag items and drop them into containers with ease. On-hover insertion ensures items are placed exactly where they belong.

Versatile Input System. Fully compatible with the New Input System, while maintaining easy adaptability from the old input system.

Dynamic Audio System. Enhance inventory with audio feedback for actions like pickup, place, equip and unequip in the grid.

Demo

See It in Action

Discover the features, functionality, and how easily it integrates into your game development process.

Evolution

Evolution of the Asset

See how the asset stacks up against the previous versions.

Refactors, Editors and Drawers

Refactored Draggable System, GridTable, and other components to make them easier to understand. Additionally, I have added some property drawers to simplify the development process and allow for easier checking of the Editor inventory's properties.